A five-minute grace period lets you rejoin a room if your connection drops.
How it works
Two-player games connect the two browsers directly over WebRTC after a short signaling step through the FuryBee server. Games with three or more players are relayed by the server over WebSocket. Rooms are kept temporarily in Redis and expire after 30 minutes of inactivity.
The front end is a Vue 3 single-page app; high scores stay in your browser storage.
FuryBee Arcade FAQ
Do I need an account to play?
No. Create a room, share the six-character code or link, and play.
Can I play alone?
Yes. Many games are solo, and 19 have a computer opponent.
How does online play work?
Two-player games connect the browsers directly with WebRTC after a short signaling step. Games with three or more players are relayed by the server. Rooms expire after 30 minutes of inactivity.
Is it free?
Yes, every game is free, with no account and no analytics.